I was the creative team lead of 10 artists to build Fight or Fright. Fight or Fright is a 4 player battle royale action game built in Unity.
Players traverse through a haunted house with a basic weapon defeating enemies and picking up upgrades to weapons and abilities along the way.
Once the timer reaches zero all players are teleported to a final "Hell" level where they must fight each other to the death with the upgrades they collected during the first phase.
Our team was competing with 2 other groups; Fight or Fright won the overall "Best Game" award within the class.
I was the team lead for this project, delegating multi-disciplinary tasks across the team of 10 and managing the project from concept to finalization, making sure the game reached a fun, playable state our one semester timeline.
I worked on character design, weapon/item design, environment design, 2D sprite animation, scenario design, level design, and game design.